October 16, 2007

  • Finished it!

    Alright, so I've finished Phantom Hourglass.  Let me go over some of the finer points of the game.


    The world is much smaller, even smaller than in Minish Cap.  Even so, there is a lot of extras to find.  Unfortunately, some of those extras only come through if you play it online, which I haven't bothered to do.  But you can finish the game without finding everything, as is the case with most Zelda games.  And the final boss is a tough nut to crack.


    There are no Pieces of Heart in this game.  There are extra Heart Containers to find, aside from the ones you get in the dungeons.  But thankfully, you don't have to go hunting for 50 Pieces of Heart just to fill out your hearts.


    There is fishing in this game, and it kinda sorta plays like the fishing system in Twilight Princess, and the fish are so much easier to spot.  I mean, you can see them right on the map.


    I love the bombchus.  For once I can actually put bombchus to good use outside of a minigame.  In some dungeons you'll see little holes in the walls.  Those are for bombchus to go through to hit switches and stuff.  And what makes them even better is that you can draw out their path, instead of just dropping it and letting it go off in one direction.


    They did some nifty things to the grappling hook too.  Now you can set up tightropes you can walk across.  And also you can make a makeshift slingshot to shoot yourself across certain areas and up onto ledges.  That's neat.


    The ship system is unique in that there are several different types of equipment you can use to customize the ship.  The more parts you use from one type, the more stamina the ship gets.  I got it up to a stamina of 6.


    And that's about it.  It was a fairly decent game.


    Now I just gotta finish out my preorders for Super Mario Galaxy and Super Smash Bros. Brawl.  I should be able to do that later in the week.